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  • Product Series

    • FPGA+ARM

      • GM-3568JHF

        • Introduction

          • GM-3568JHF Introduction
        • Quick Start

          • Preface
          • Environment Setup
          • Compilation Notes
          • Flashing Guide
          • Debugging Tools
          • Software Update
          • Viewing System Information
          • Test Commands
          • Application Compilation
          • Source Code Access
        • Peripherals & Interfaces

          • USB
          • Display and Touch
          • Ethernet
          • WIFI
          • Bluetooth
          • TF-Card
          • Audio
          • Serial Port
          • CAN
          • RTC
        • Application Development

          • UART Read/Write Demo
          • Key Detection Demo
          • LED Blink Demo
          • MIPI Screen Detection Demo
          • Read USB Device Information Demo
          • FAN Detection Demo
          • FPGA FSPI Communication Demo
          • FPGA DMA Read/Write Demo
          • GPS Debugging Demo
          • Ethernet Test Demo
          • RS485 Read/Write Demo
          • FPGA I2C Read/Write Demo
          • PN532 NFC Card-Reading Demo
          • TF Card Read/Write Demo
        • QT Development

          • ARM64 Cross-Compiler Environment Setup
          • Adding a QT Program to Boot Auto-Start
        • RKNN_NPU Development

          • RK3568 NPU Overview
          • Development Environment Setup
          • Run the Official YOLOv5 Example
        • FPGA Development

          • ARM and FPGA Communication
          • FPGA Development Manual
        • Others

          • Modifying the Root Filesystem
          • System Auto-Start Services
        • Downloads

          • Downloads
      • MB-E30P

        • Introduction

          • MB-E30P Introduction
        • Quick Start

          • Preface
          • Environment Setup
          • Compilation Instructions
          • Flashing Guide
          • Debugging Tools
          • Software Update
          • Viewing Information
          • Test Commands
          • Application Compilation
          • Source Code Acquisition
        • Peripherals & Interfaces

          • USB
          • Display and Touch
          • Ethernet
          • WIFI
          • Bluetooth
          • TF-Card
          • Audio
          • RTC
        • Application Development

          • Key Detection Demo
          • LED Blink Demo
          • MIPI Screen Detection Demo
          • Read USB Device Information Demo
          • FAN Detection Demo
          • FPGA FSPI Communication Demo
          • FPGA DMA Read/Write Demo
          • Ethernet Test Demo
          • FPGA IIC Read/Write Demo
          • PN532 NFC Card Reading Demo
          • TF Card Read/Write Demo
        • QT Development

          • ARM64 Cross-Compiler Environment Setup
          • Adding a QT Program to the Boot Auto-Start Service
        • RKNN_NPU Development

          • RK3568 NPU Overview
          • Development Environment Setup
          • Run the Official YOLOv5 Example
          • Model Conversion In Detail
          • Run Custom Models on the Board
        • FPGA Development

          • ARM and FPGA Communication
          • FPGA Development Manual
        • Others

          • Modifying the Root Filesystem
          • System Auto-Start Service
        • Downloads

          • Downloads
    • ShimetaPi

      • M4-R1

        • Introduction

          • M4-R1 Introduction
        • Quick Start

          • OpenHarmony Overview
          • Image Burning
          • Application Development Quick Start
          • Device Development Quick Start
        • Application Development

          • ArkUI

            • ArkTS Language Overview
            • UI Components - Row Container Introduction
            • UI Components - Column Container Introduction
            • UI Components - Text Component
            • UI Components - Toggle Component
            • UI Components - Slider Component
            • UI Components - Animation Component & Transition Component
          • Documentation

            • OpenHarmony Official Materials
          • Development Notes

            • Full-SDK Replacement Tutorial
            • Introducing and Using Third-Party Libraries
            • HDC Debugging
            • Restore Factory Mode via Command Line
            • Upgrade App to System Permission
          • First App

            • Build Your First ArkTS Application - HelloWorld
          • Demos

            • Serial-Debug-Assistant Application Demo
            • Writing-Board Application Demo
            • Digital Clock Application Demo
            • Wi-Fi Information Acquisition Application Demo
        • Device Development

          • Ubuntu Development

            • Environment Setup
            • Download Source Code
            • Compile Source Code
          • DevEco Device Tool

            • Tool Introduction
            • Development Environment Construction
            • Import the SDK
            • HUAWEI DevEco Tool Function Introduction
        • Kernel Peripherals & Interfaces

          • Guide
          • Device Tree Introduction
          • NAPI Introduction
          • ArkTS Introduction
          • NAPI Development Hands-on Demo
          • GPIO Introduction
          • I2C Communication
          • SPI Communication
          • PWM Control
          • UART Communication
          • TF Card (MicroSD)
          • Screen (Display)
          • Touch
          • Ethernet
          • M.2 SSD
          • Audio
          • WIFI & BT
          • Camera
        • Downloads

          • Downloads
      • M5-R1

        • Introduction

          • M5-R1 Development Docs
        • Quick Start

          • Image Burning
          • Environment Setup
          • Download Source Code
        • Peripherals & Interfaces

          • Raspberry Pi Interfaces
          • GPIO Interface
          • I2C Interface
          • SPI Communication
          • PWM Control
          • Serial Port Communication
          • TF Card
          • Display
          • Touch
          • Audio
          • RTC
          • Ethernet
          • M.2
          • MINI-PCIE
          • Camera
          • WIFI & BT
        • Downloads

          • Downloads
      • Pico-G1

        • Product Overview

          • Product Introduction
          • SDK Version Information
        • Quick Start

          • Development Environment Setup
          • Image Build
          • Image Flashing
          • System Login
          • Network Configuration
          • File Transfer
          • SDK Directory Structure
          • Deploying Your First Application
          • Deploying Your First Driver
          • Mounting an SD Card
        • Peripherals & Interfaces

          • GPIO Control
          • UART Serial Communication
          • I2C Communication
          • SPI Communication
        • MPP Media Development

          • MPP Media Processing Software
          • Image Processing Chain
          • Video Input
          • Image Encoding
        • NPU & AI

          • NPU Driver and Runtime Library Architecture
          • .xmm Model Loading
          • SVP Video Processing
          • AI Noise Reduction (AI_NR)
        • Application Samples

          • Encryption/Decryption Application
          • ADC Acquisition Application
          • Low-Power Application
          • Audio Processing Application
          • Video Encoding Application
          • Video Input Application
          • Video Graphics Subsystem (VGS) Application
          • 08 Region Overlay Application
          • 09 Intelligent Video Engine Application
          • 10 UVC Webcam Application
          • 11 All-in-One Quickstart Application
          • 12 FPN Correction Application
          • 13 Regional Motion Detection Application
          • 14 MTCNN Face Detection Application
        • Expansion Board Peripheral Examples

          • 00 - Pico Expansion Board Peripheral Examples Overview
          • 01 - OLED Display Application
          • 02 - TFT Display Application
          • 03 - MPU6050 Gyroscope Application
          • 04 - ADC Acquisition Application
          • 05 - Passive Buzzer Application
          • 06 - MQ Gas Sensor Application
          • 07 - GPS Positioning Application
          • 08 - SHT20 Temperature & Humidity Application
          • 09 - Ultrasonic Ranging Application
          • 10 - SpO2 Sensor Application
          • 11 - DC Motor Control Application
          • 12 - Servo Control Application
    • OpenHarmony

      • SC-3568HA

        • Introduction

          • SC-3568HA Overview
        • Quick Start Guide

          • OpenHarmony Overview
          • Image Flashing
          • Setting Up the Development Environment
          • Hello World Application and Deployment
        • Application Development

          • ArkUI

            • Introduction to ArkTS Language
            • Introduction to UI Components and Practical Applications (Part 1)
            • Introduction to UI Components and Practical Applications (Part 2)
            • Introduction to UI Components and Practical Applications (Part 3)
          • Expand

            • Getting Started Guide
            • Referencing and Using Third-Party Libraries
            • Application Compilation and Deployment
            • Command-Line Factory Reset
            • System Debugging -- HDC Debugging
            • APP Stability Testing
            • Chapter 7 Application Testing
        • Device Development

          • Environment Setup
          • Download Source Code
          • Compiling Source Code
        • Peripheral And Interface

          • Raspberry Pi interface
          • GPIO Interface
          • I2C Interface
          • SPI communication
          • PWM (Pulse Width Modulation) control
          • Serial port communication
          • TF Card
          • Display Screen
          • Touch
          • Audio
          • RTC
          • Ethernet
          • M.2
          • MINI-PCIE
          • Camera
          • WIFI&BT
          • Raspberry Pi expansion board
        • Downloads

          • Downloads
      • M-K1HSE

        • Introduction

          • M-K1HSE Introduction
        • Quick Start

          • Development environment construction
          • Source code acquisition
          • Compilation Notes
          • Burning Guide
        • Application Development

          • Application Development Environment Setup
          • First Application - Hello World
        • Peripherals and interfaces

          • 01 Audio
          • 02 RS485
          • 03 Display
        • System customization development

          • System transplant
          • System customization
          • Driver Development
          • System Debugging
          • OTA Update
        • Downloads

          • Downloads
    • HVS Camera

      • Quick Start

        • SDK Overview
        • Downloads
        • Your First C++ Program
        • Python Data Analysis
        • MultiVision Studio
      • Development

        • Programming Guides

          • Open Camera
          • Read Events
          • Recording & Replay
          • Event Processing (Denoising)
          • Display & Visualization
          • Tuning
          • Capture APS Image
        • Toolkit SDK

          • Hybrid Vision Toolkit
          • Quick Start
          • C++ API
          • Python API
        • Algorithm

          • Hybrid Vision Algo
          • Hybrid Vision Algo API
          • Windows Algo SDK
        • Samples Overview
        • Applications
      • Fundamentals

        • Event Camera Fundamentals
        • HVS Hybrid Vision
        • Event Visualization
        • Data Formats Reference
        • Glossary
        • Bias & Tuning
        • Video Tutorials
      • USB Cameras

        • HVS Camera Quick Start
        • Networking Capabilities

          • HVS Camera System Architecture
          • EVS Network Server
          • EVS Time Sync
          • Web Window
        • HVS Camera Compatibility Matrix
        • FAQ & Troubleshooting Guide
        • Products

          • CF-NRS1 (Lingguang No.1 Hybrid Vision Camera)
      • MIPI Modules

        • MIPI Module Quick Start
        • Carrier Boards

          • RDK X5 Carrier Board Adaptation
          • Raspberry Pi Carrier Board Adaptation
          • Digua Pi Carrier Board Adaptation
          • ShimeTai Board Carrier Board Adaptation
        • MIPI Module Compatibility Matrix
        • Products

          • EVS_003 Sensor Module
    • AI-model

      • 1684XB-32T

        • Introduction

          • AIBOX-1684XB-32 Introduction
        • Quick Start

          • First Use
          • Network Configuration
          • Disk Usage
          • Memory Allocation
          • Fan Control Strategy
          • Firmware Upgrade
          • Cross Compilation
          • Model Quantization
        • Application Development

          • Development Overview

            • Sophgo SDK Development
            • Sophgo Demo Introduction
          • Large Language Models

            • Deploying Llama3 Example
            • Sophon LLM_api_server Development
            • Deploying MiniCPM-V-2_6
            • Qwen-2-5-VL Image and Video Recognition Demo
            • Qwen3-chat Demo
            • Qwen3-Qwen Agent-MCP Development
            • Qwen3-langchain-AI Agent
          • Deep Learning

            • ResNet (Image Classification)
            • LPRNet (License Plate Recognition)
            • SAM (General Image Segmentation Foundation Model)
            • YOLOv5 (Object Detection)
            • OpenPose (Human Keypoint Detection)
            • PP-OCR (Optical Character Recognition)
        • Downloads

          • Downloads
      • 1684X-416T

        • Introduction

          • AIBOX-1684X-416 Introduction
        • Demo Quick Guide

          • ShimeTai Intelligent Monitoring Demo Quick Usage Guide
      • RDK-X5

        • Introduction

          • RDK-X5 Hardware Introduction
        • Quick Start

          • RDK-X5 Quick Start
        • Application Development

          • AI Online Model Development

            • Experiment 01 - Access Volcengine Doubao AI
            • Experiment 02 - Image Analysis
            • Experiment 03 - Multimodal Visual Analysis & Localization
            • Experiment 04 - Multimodal Image-Text Comparison
            • Experiment 05 - Multimodal Document/Table Analysis
            • Experiment 06 - Camera-based AI Visual Analysis
          • Large Language Models

            • Experiment 01 - Speech Recognition
            • Experiment 02 - Voice Conversation
            • Experiment 03 - Multimodal Image Analysis - Voice
            • Experiment 04 - Multimodal Image Comparison - Voice
            • Experiment 05 - Multimodal Document Analysis - Voice
            • Experiment 06 - Multimodal Vision Application - Voice
          • ROS2 Basics

            • Experiment 01 - Environment Setup
            • Experiment 02 - Create & Build a Workspace Package
            • Experiment 03 - Run ROS2 Topic Communication Node
            • Experiment 04 - ROS2 Camera Application
          • 40-pin IO Development

            • Experiment 01 - GPIO Output (LED Blink)
            • Experiment 02 - GPIO Input
            • Experiment 03 - Button-controlled LED
            • Experiment 04 - PWM Output
            • Experiment 05 - Serial Output
            • Experiment 06 - I2C Experiment
            • Experiment 07 - SPI Experiment
          • USB Module Usage

            • Experiment 01 - USB Voice Module Usage
            • Experiment 02 - Sound Source Localization Module
          • Machine Vision Practice

            • Experiment 01 - Open USB Camera
            • Experiment 02 - Color Recognition
            • Experiment 03 - Gesture Recognition
            • Experiment 04 - YOLOv5 Object Detection
      • RDK-S100

        • Introduction

          • RDK-S100 Hardware Introduction
        • Quick Start

          • RDK-S100 Quick Start
        • Application Development

          • AI Online Model Development

            • Experiment 01 - Access Volcengine Doubao AI
            • Experiment 02 - Image Analysis
            • Experiment 03 - Multimodal Visual Analysis & Localization
            • Experiment 04 - Multimodal Image-Text Comparison
            • Experiment 05 - Multimodal Document/Table Analysis
            • Experiment 06 - Camera-based AI Visual Analysis
          • Large Language Models

            • Experiment 01 - Speech Recognition
            • Experiment 02 - Voice Conversation
            • Experiment 03 - Multimodal Image Analysis - Voice
            • Experiment 04 - Multimodal Image Comparison - Voice
            • Experiment 05 - Multimodal Document Analysis - Voice
            • Experiment 06 - Multimodal Vision Application - Voice
          • ROS2 Basics

            • Experiment 01 - Environment Setup
            • Experiment 02 - Create & Build a Workspace Package
            • Experiment 03 - Run ROS2 Topic Communication Node
            • Experiment 04 - ROS2 Camera Application
          • 40-pin IO Development

            • Experiment 01 - GPIO Output (LED Blink)
            • Experiment 02 - GPIO Input
            • Experiment 03 - Button-controlled LED
            • Experiment 04 - PWM Output
            • Experiment 05 - Serial Output
            • Experiment 06 - I2C Experiment
            • Experiment 07 - SPI Experiment
          • USB Module Usage

            • Experiment 01 - USB Voice Module Usage
            • Experiment 02 - Sound Source Localization Module
          • Machine Vision Practice

            • Experiment 01 - Open USB Camera
            • Experiment 02 - Image Processing Basics
            • Experiment 03 - Object Detection
            • Experiment 04 - Image Segmentation
      • RK1828

        • Introduction

          • M5-182X-A1 AI Edge Box - Product Introduction
          • M5-182X-A1 Hardware Specifications
          • M5-182X-A1 Usage & Safety
        • Quick Start

          • M5-182X-A1 Image Flashing
          • RK182X Hardware Installation & Verification
          • RK182X Development Environment Quick Setup
          • RK182X SDK Overview
          • RK182X Environment Setup in Detail
          • RK182X Quick Start
          • Vendor SDK Data Extraction Record
        • Development Guide

          • ClawChips Architecture and Principles
          • SKILL User Manual
          • RK182X Series LLM Inference (RK1828 Model)
          • RK182X Series CNN Inference (RK1828 Model)
          • Model Conversion
          • RK182X AI Agent Application Development Guide
          • RK182X Industrial Anomaly Detection Application
        • SDK Reference

          • RKNN3-SDK Overview

            • RKNN3 SDK Overview
          • RKNN3-Toolkit

            • RKNN3 Toolkit Installation and Usage
          • RKLLM

            • RKLLM On-Device LLM Inference
          • RK182X Series NPU Overview and Architecture (RK1828 Model)
          • RK182X INT8 Quantized Inference Deployment
          • RK182X MPP Multimedia Framework
          • MPP Details

            • RK182X Video Decoding
            • RK182X Video Encoding
          • NPU Details

            • RKNN Model Conversion
            • RK182X NPU INT8 Quantized Inference
            • RK182X Multi-Model Parallel Inference
          • RGA Details

            • RK182X RGA 2D Graphics Acceleration
          • VPU Details

            • RK182X VPU Codec
        • Hardware Reference

          • RK182X Series Hardware Architecture Overview (RK1828 Model)
          • RK182X Pin Definitions and Multiplexing Configuration
          • RK182X Pin Definitions
          • RK182X Power Management
          • RK182X Clock and PLL Configuration
          • RK182X Clock and Frequency Configuration
        • Tutorials

          • Hello World
          • Hello RK1828 - The First Program
          • RTSP Streaming
          • RTSP Streaming + AI Analysis
          • ShiMetaPi AI Lobster One-Click Deployment
          • PaddleOCR-VL Text Recognition
          • Qwen3-1.7B LLM Text Chat
          • AI Multi-View Inspection (Qwen3-VL Wrapper)
          • YOLOv5 Object Detection
        • Downloads

          • Downloads
        • FAQ

          • FAQ
    • Core-Board

      • C-3568BQ

        • Introduction

          • C-3568BQ Overview
      • C-3588LQ

        • Introduction

          • C-3588LQ Overview
      • GC-3568JBAF

        • Introduction

          • GC-3568JBAF Overview
      • C-K1BA

        • Introduction

          • C-K1BA Overview
    • Software Platform

      • ShiMetaPi Workbench

        • Introduction

          • Product Overview
          • Core Architecture
          • Feature Entries
          • Supported Hardware
          • Release Notes
        • Quick Start

          • Install & Login
          • Connect the Device
          • Set Up the Environment
          • Connect to AIHub
          • First Inference
        • User Guide

          • Workspace Overview
          • Device Manager
          • Model Market
          • One-Click Deploy
          • Vision — SVP
          • Vision - Custom Models
          • shimeta-py IDE
          • Terminal
          • Agent Debug Assistant
          • Settings and Resources
        • FAQ

          • Installation & Login
          • Device Connection
          • Models & Deployment
          • Vision & Runtime
          • Settings & Other
      • ShimetaPi Repository

        • Introduction

          • ShimetaPi Software Repository
        • Pico G1 (GK7206)

          • Quick Start

            • Installation & First Inference
            • shimeta_infer — Image Inference
            • shimeta_camera — Real-time Camera Inference
            • SVP Scene Detection
            • File Transfer & Built-in Model Reference
            • FAQ
          • HTTP API & Python SDK

            • HTTP API Reference
      • Model Fine-tuning Platform

        • Introduction

          • Model Training Platform
        • Quick Start

          • Register & Login
          • Create Your First Model (30-Minute Quick Experience)
        • Training Guide

          • Data Preparation & Annotation
          • Training Parameter Configuration
          • Start & Monitor Training
          • Model Evaluation & Testing
        • Model Deployment

          • Export Model
          • Deploy to Edge Device

Introduction to UI Components and Practical Applications (Part 2)

This article will continue to introduce commonly used components and animation features in the ArkUI framework, including Text components, Switch components, Slider components, and Animation components. Through clear conceptual explanations and practical examples, it aims to help beginners quickly master the usage of these functionalities and apply them flexibly in real-world development scenarios.

1. Text Component

The Text Component is a fundamental element for displaying textual content, supporting extensive styling and layout configurations. It can also incorporate subcomponents such as Span and ImageSpan for enhanced text presentation.

1.1 Text Component: Definition and Properties

Interface:

	Text(content?: string | Resource, options?: TextOptions)

Property Descriptions:

  • content:Displayed Text Content.

  • Styling: You can use the .style() method to specify styles such as alignment, font size, border, padding, etc., for the text.

1.2 Example Usage

content: The text content to be displayed. A simple example is as follows:

	// xxx.ets
    @Extend(Text)
    function style(TextAlign: TextAlign) {
    .textAlign(TextAlign)
    .fontSize(12)
    .border({ width: 1 })
    .padding(10)
    .width('100%')
    }

    @Entry
    @Component
    struct TextExample1 {
    build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Start, justifyContent: FlexAlign.SpaceBetween }) {
        // Set horizontal text alignment
        // Single-line text
        Text('textAlign').fontSize(9).fontColor(0xCCCCCC)
        Text('TextAlign set to Center.')
            .style(TextAlign.Center)
        Text('TextAlign set to Start.')
            .style(TextAlign.Start)
        Text('TextAlign set to End.')
            .style(TextAlign.End)

        // Multi-line text
        Text('This is the text content with textAlign set to Center.')
            .style(TextAlign.Center)
        Text('This is the text content with textAlign set to Start.')
            .style(TextAlign.Start)
        Text('This is the text content with textAlign set to End.')
            .style(TextAlign.End)


        // Text overflow display method
        Text('TextOverflow+maxLines').fontSize(9).fontColor(0xCCCCCC)
        // Truncate content beyond maxLines
        Text('This is the setting of textOverflow to Clip text content This is the setting of textOverflow to None text content. This is the setting of textOverflow to Clip text content This is the setting of textOverflow to None text content.')
            .textOverflow({ overflow: TextOverflow.Clip })
            .maxLines(1)
            .style(TextAlign.Start)

        // Truncate text with ellipsis when exceeding maxLines
        Text('This is set textOverflow to Ellipsis text content This is set textOverflow to Ellipsis text content.')
            .textOverflow({ overflow: TextOverflow.Ellipsis })
            .maxLines(1)
            .style(TextAlign.Start)

        Text('lineHeight').fontSize(9).fontColor(0xCCCCCC)
        Text('This is the text with the line height set. This is the text with the line height set.')
            .style(TextAlign.Start)
        Text('This is the text with the line height set. This is the text with the line height set.')
            .style(TextAlign.Start)
            .lineHeight(20)
            }.height(600).width(340).padding({ left: 35, right: 35, top: 35 })
        }
    }

2. Toggle Component

The component offers checkbox, state button, and toggle switch styles. Child components are only supported when ToggleType is set to Button.

2.1 Definition and Parameters

	Toggle(options: { type: ToggleType, isOn?: boolean })

Parameter Descriptions:

  • type: Defines the toggle component type, such as Switch, Checkbox, or Button.
  • isOn: Indicates the current state (true or false).

2.2 Usage Examples

A simple example follows:

	// xxx.ets
    @Entry
    @Component
    struct ToggleExample {
    build() {
        Column({ space: 10 }) {
        Text('type: Switch').fontSize(12).fontColor(0xcccccc).width('90%')
        Flex({ justifyContent: FlexAlign.SpaceEvenly, alignItems: ItemAlign.Center }) {
            Toggle({ type: ToggleType.Switch, isOn: false })
            .selectedColor('#007DFF')
            .switchPointColor('#FFFFFF')
            .onChange((isOn: boolean) => {
                console.info('Component status:' + isOn)
            })

            Toggle({ type: ToggleType.Switch, isOn: true })
            .selectedColor('#007DFF')
            .switchPointColor('#FFFFFF')
            .onChange((isOn: boolean) => {
                console.info('Component status:' + isOn)
            })
        }

        Text('type: Checkbox').fontSize(12).fontColor(0xcccccc).width('90%')
        Flex({ justifyContent: FlexAlign.SpaceEvenly, alignItems: ItemAlign.Center }) {
            Toggle({ type: ToggleType.Checkbox, isOn: false })
            .size({ width: 20, height: 20 })
            .selectedColor('#007DFF')
            .onChange((isOn: boolean) => {
                console.info('Component status:' + isOn)
            })

            Toggle({ type: ToggleType.Checkbox, isOn: true })
            .size({ width: 20, height: 20 })
            .selectedColor('#007DFF')
            .onChange((isOn: boolean) => {
                console.info('Component status:' + isOn)
            })
        }

        Text('type: Button').fontSize(12).fontColor(0xcccccc).width('90%')
        Flex({ justifyContent: FlexAlign.SpaceEvenly, alignItems: ItemAlign.Center }) {
            Toggle({ type: ToggleType.Button, isOn: false }) {
            Text('status button').fontColor('#182431').fontSize(12)
            }.width(106)
            .selectedColor('rgba(0,125,255,0.20)')
            .onChange((isOn: boolean) => {
            console.info('Component status:' + isOn)
            })

            Toggle({ type: ToggleType.Button, isOn: true }) {
            Text('status button').fontColor('#182431').fontSize(12)
            }.width(106)
            .selectedColor('rgba(0,125,255,0.20)')
            .onChange((isOn: boolean) => {
            console.info('Component status:' + isOn)
            })
          }
        }.width('100%').padding(24)
     }
    }

3. Slider Component

The slider component is commonly used for quickly adjusting settings values, such as in volume control, brightness adjustment, and other similar application scenarios.

3.1 Definition and Parameters

Interface:

    Slider(options?: SliderOptions)

Parameter Description:

  • Value: Current slider value (supports two-way binding).
  • min/max: Minimum and maximum values of the slider.
  • step: Slider step increment.
  • Style: Supports OutSet (external styling) and InSet (inline styling).

3.2 Usage Example

    // xxx.ets
    @Entry
    @Component
    struct SliderExample {
    @State outSetValueOne: number = 40
    @State inSetValueOne: number = 40
    @State noneValueOne: number = 40
    @State outSetValueTwo: number = 40
    @State inSetValueTwo: number = 40
    @State vOutSetValueOne: number = 40
    @State vInSetValueOne: number = 40
    @State vOutSetValueTwo: number = 40
    @State vInSetValueTwo: number = 40

    build() {
        Column({ space: 8 }) {
        Text('outset slider').fontSize(9).fontColor(0xCCCCCC).width('90%').margin(15)
        Row() {
            Slider({
            value: this.outSetValueOne,
            min: 0,
            max: 100,
            style: SliderStyle.OutSet
            })
            .showTips(true)
            .onChange((value: number, mode: SliderChangeMode) => {
                this.outSetValueOne = value
                console.info('value:' + value + 'mode:' + mode.toString())
            })
            // toFixed(0)将滑动条返回值处理为整数精度
            Text(this.outSetValueOne.toFixed(0)).fontSize(12)
        }
        .width('80%')
        Row() {
            Slider({
            value: this.outSetValueTwo,
            step: 10,
            style: SliderStyle.OutSet
            })
            .showSteps(true)
            .onChange((value: number, mode: SliderChangeMode) => {
				this.outSetValueTwo = value
				console.info('value:' + value + 'mode:' + mode.toString())
            })
            Text(this.outSetValueTwo.toFixed(0)).fontSize(12)
        }
        .width('80%')

        Text('inset slider').fontSize(9).fontColor(0xCCCCCC).width('90%').margin(15)
        Row() {
            Slider({
            value: this.inSetValueOne,
            min: 0,
            max: 100,
            style: SliderStyle.InSet
            })
            .blockColor('#191970')
            .trackColor('#ADD8E6')
            .selectedColor('#4169E1')
            .showTips(true)
            .onChange((value: number, mode: SliderChangeMode) => {
                this.inSetValueOne = value
                console.info('value:' + value + 'mode:' + mode.toString())
            })
            Text(this.inSetValueOne.toFixed(0)).fontSize(12)
        }
        .width('80%')
        Row() {
            Slider({
            value: this.inSetValueTwo,
            step: 10,
            style: SliderStyle.InSet
            })
            .blockColor('#191970')
            .trackColor('#ADD8E6')
            .selectedColor('#4169E1')
            .showSteps(true)
            .onChange((value: number, mode: SliderChangeMode) => {
                this.inSetValueTwo = value
                console.info('value:' + value + 'mode:' + mode.toString())
            })
            Text(this.inSetValueTwo.toFixed(0)).fontSize(12)
        }
        .width('80%')

        Text('none slider').fontSize(9).fontColor(0xCCCCCC).width('90%').margin(15)
        Row() {
            Slider({
            value: this.noneValueOne,
            min: 0,
            max: 100,
            style: SliderStyle.NONE
            })
            .blockColor('#191970')
            .trackColor('#ADD8E6')
            .selectedColor('#4169E1')
            .showTips(true)
            .onChange((value: number, mode: SliderChangeMode) => {
                this.noneValueOne = value
                console.info('value:' + value + 'mode:' + mode.toString())
            })
            Text(this.noneValueOne.toFixed(0)).fontSize(12)
        }
        .width('80%')

        Row() {
			Column() {
			Text('vertical outset slider').fontSize(9).fontColor(0xCCCCCC).width('50%').margin(15)
			Row() {
				Text().width('10%')
                Slider({
                value: this.vOutSetValueOne,
                style: SliderStyle.OutSet,
                direction: Axis.Vertical
                })
                .blockColor('#191970')
                .trackColor('#ADD8E6')
                .selectedColor('#4169E1')
                .showTips(true)
                .onChange((value: number, mode: SliderChangeMode) => {
                    this.vOutSetValueOne = value
                    console.info('value:' + value + 'mode:' + mode.toString())
                })
                Slider({
                value: this.vOutSetValueTwo,
                step: 10,
                style: SliderStyle.OutSet,
                direction: Axis.Vertical
                })
                .blockColor('#191970')
                .trackColor('#ADD8E6')
                .selectedColor('#4169E1')
                .showSteps(true)
                .onChange((value: number, mode: SliderChangeMode) => {
                    this.vOutSetValueTwo = value
                    console.info('value:' + value + 'mode:' + mode.toString())
                })
            }
            }.width('50%').height(300)

            Column() {
            Text('vertical inset slider').fontSize(9).fontColor(0xCCCCCC).width('50%').margin(15)
            Row() {
                Slider({
                value: this.vInSetValueOne,
                style: SliderStyle.InSet,
                direction: Axis.Vertical,
                reverse: true // 竖向的Slider默认是上端是min值,下端是max值,因此想要从下往上滑动,需要设置reverse为true
                })
                .showTips(true)
                .onChange((value: number, mode: SliderChangeMode) => {
					this.vInSetValueOne = value
                    console.info('value:' + value + 'mode:' + mode.toString())
                })
				Slider({
                value: this.vInSetValueTwo,
                step: 10,
                style: SliderStyle.InSet,
                direction: Axis.Vertical,
                reverse: true
                })
                .showSteps(true)
                .onChange((value: number, mode: SliderChangeMode) => {
                    this.vInSetValueTwo = value
                    console.info('value:' + value + 'mode:' + mode.toString())
                })
            }
            }.width('50%').height(300)
        }
         }.width('100%')
    }
    }

4. Animation Component

Animation Component plays a pivotal role in modern UI design. It not only enhances interface intuitiveness but also significantly improves an application's visual appeal and user experience. Recognizing the critical importance of animation, the ArkUI development framework equips developers with robust animation capabilities, including property animations, transition animations, and custom animations. This article will provide a detailed exploration of these animation types, followed by practical demonstrations of their implementation in ArkUI.

4.1 Introduction to Animations

4.1.1 Property Animation

Property Animations empower developers to dynamically modify UI element attributes (such as position, size, and color), enabling the creation of rich and engaging animations. Within ArkUI, these animations can be fully customized by configuring parameters like target properties, duration, delay, and easing curves.

4.1.2 Transition Animation

Transition Animations are primarily used for screen transitions between UI pages. They ensure smoother visual changes during navigation, significantly enhancing user experience. ArkUI offers a variety of built-in transition effects, including fade-in/fade-out and slide, allowing developers to select the most appropriate animation style based on contextual requirements.

4.1.3 Custom Animation

Beyond property and transition animations, ArkUI also supports Custom Animation. This empowers developers to implement highly specialized effects through code-level control, enabling combinations of complex property changes, non-linear timing functions, and interactive triggers to address sophisticated or brand-aligned animation requirements.

4.2 Practical Demonstration

Following this, we will provide a practical demonstration of how to leverage these animation capabilities within ArkUI.

4.2.1 Property Animation Practical Demonstration

Suppose we have a button element and want to change its color when the user clicks it. We can achieve this effect using Property Animation. First, we need to create the button element and attach a click event listener to it. Then, when the click event is triggered, we utilize Property Animation to modify the button's color attribute over a specified duration.

    // 创建按钮元素
    Button button = new Button();
    button.setText("点击我");

    // 添加点击事件监听器
    button.setOnClickedListener(() -> {
        // 使用属性动画改变按钮颜色
        Animation animation = new Animation();
        animation.setProperty("backgroundColor", Color.RED, Color.BLUE);
        animation.setDuration(1000); // 设置动画持续时间
        animation.start(button); // 启动动画
    });

4.2.2 Transition Animation Practical Demonstration

Suppose we have two pages and want to navigate between them with a fade-in/fade-out transition animation when the user clicks a button. First, we need to create both page elements, along with a button and click event listener. Then, when the button is clicked, we trigger the Transition Animation to execute the page navigation.

    // 创建两个页面元素
    Page page1 = new Page();
    Page page2 = new Page();

    // 添加按钮和点击事件监听器到page1
    Button button = new Button();
    button.setText("切换到页面2");
    page1.add(button);

    button.setOnClickedListener(() -> {
    // 使用转场动画切换到page2
    Transition transition = new Transition();
		transition.setType(TransitionType.FADE_IN_FADE_OUT); // 设置淡入淡出效果
        transition.start(page1, page2); // 启动转场动画
    });

4.2.3 Custom Animation Practical Demonstration

Suppose we want to create a custom animation effect, such as making an element move along a specified path. First, we need to define the animation path. Then, we apply the Custom Animation to animate the element’s movement along this path.

    // 创建动画路径
    Path path = new Path();
    path.moveTo(0, 0);
    path.lineTo(100, 100);

    // 创建自定义动画
    CustomAnimation customAnimation = new CustomAnimation(path);
    customAnimation.setDuration(2000); // 设置动画持续时间

    // 获取要移动的元素并应用动画
    Element element = ...; // 假设已经有一个元素
    customAnimation.start(element); // 启动自定义动画

It is important to note that the code examples provided above are for demonstration purposes only, illustrating how to utilize animation capabilities within ArkUI. They are not intended as complete, runnable code. In actual development, developers need to create UI elements and configure animation parameters according to their specific requirements. To summarize, ArkUI offers a comprehensive suite of animation capabilities that simplify the creation of diverse UI animation effects. By strategically leveraging these capabilities, developers can significantly enhance the visual appeal and user experience of their applications.


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