03 Digital Clock Application Case
Through the learning of the previous chapters, we have gained a preliminary understanding of some basic components and layout methods in OpenHarmony. In this chapter, we will combine the use of multiple components through a complete digital clock example to further consolidate the learning content. This example will demonstrate how to use OpenHarmony's animation functions, state management, as well as components like sliders and toggle switches, helping you better understand and apply the ArkUI framework.
1. Example Demonstration
After learning the previous chapters, we also have a general understanding of some basic components. To learn more, you can visit the HarmonyOS official website.
We will implement a dynamic digital clock that displays real-time updating time and includes the following:
Core Functions:
- Time Dynamic Update: Implement digit flipping effect through animation.
- Brightness Adjustment: Use the slider component to dynamically set screen brightness.
- Fullscreen Mode Toggle: Use the toggle component to switch between fullscreen and normal modes.
Key Components:
- Text: Used to display clock digits.
- Slider: Slider for adjusting screen brightness.
- Toggle: Switch for fullscreen toggle function.
Animation Function: Implement digit flipping effect.

1.1 Main Parts Code of Digital Clock
//Modify time
changeTime(): Array<number> {
const time = new Date()
const hour = time.getHours()
const hourOne = Math.floor(hour / 10)
const hourTwo = hour % 10
const minutesOne = Math.floor(time.getMinutes() / 10)
const minutesTwo = time.getMinutes() % 10
const secondsOne = Math.floor(time.getSeconds() / 10)
const secondsTwo = time.getSeconds() % 10
return [hourOne, hourTwo, minutesOne, minutesTwo, secondsOne, secondsTwo]
}
@Builder box(num : number) {
Column() {
Divider()
.zIndex(5)
.strokeWidth(2)
.color(Color.White)
.position({ x: 0, y: '50%' })
Text(`${this.timeOne[num]}`)
.zIndex(1)
.height(108)
.width('100%')
.borderRadius(8)
.fontWeight(700)
.padding({ top: 0 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
Text(`${this.timeTwo[num]}`)
.zIndex(2)
.height(64)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 3 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
Text(`${this.timeThree[num]}`)
.zIndex(4)
.height(64)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 3 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.textAlign(TextAlign.Center)
.backgroundColor($r('app.color.text_bg'))
.rotate({
x: 1,
y: 0,
z: 0,
centerX: '50%',
centerY: '100%',
angle: this.angleOne[num]
})
Text(`${this.timeFour[num]}`)
.zIndex(3)
.height(108)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 0 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
.rotate({
x: 1,
y: 0,
z: 0,
centerX: '50%',
centerY: '50%',
angle: this.angleTwo[num]
})
}
.height(108)
.width('50%')
}1.2 Animation Rotation Part Code
animationOne(i : number): void {
animateTo({
duration: 250,
delay: 0,
iterations: 1,
onFinish: () => {
this.animationTwo(i)
this.angleOne[i] = 0
}
}, () => this.angleOne[i] = 90)
}
animationTwo(i : number): void {
animateTo({
duration: 250,
delay: 0,
iterations: 1,
onFinish: () => {
this.angleTwo[i] = -90
}
}, () => this.angleTwo[i] = 0)
}1.3 Fullscreen Part Code
this.isFullScreen = !this.isFullScreen
try {
let win = await window.getLastWindow(getContext(this))
let names = this.isFullScreen ? [] : ['status', 'navigation']
await win.setWindowSystemBarEnable(names as Array<'status' | 'navigation'>)
}2. Complete Code Display
import { brightness } from '@kit.BasicServicesKit';
import { LockSwitch } from './LockSwitch';
import { window } from '@kit.ArkUI';
@Entry
@Component
struct Index {
@State message: string = 'Hello World';
@State timeOne: Array<number> = []
@State timeTwo: Array<number> = []
@State timeThree: Array<number> = []
@State timeFour: Array<number> = []
@State angleOne: Array<number> = [0, 0, 0, 0, 0, 0]
@State angleTwo: Array<number> = [-90, -90, -90, -90, -90, -90]
@State isFullScreen: boolean = false
@State inSetValue: number = 40
aboutToAppear() {
const arr = this.changeTime()
this.timeOne = [...arr]
this.timeTwo = [...arr]
this.timeThree = [...arr]
this.timeFour = [...arr]
setInterval(() => {
const time = new Date()
if (this.timeOne[5] != time.getSeconds() % 10) {
const arr = this.changeTime()
for (let i = 0;i < 6; i++) {
if (arr[i] != this.timeFour[i]) {
this.timeFour[i] = arr[i]
this.animationOne(i)
setTimeout(() => {
this.timeTwo[i] = arr[i]
}, 100)
setTimeout(() => {
this.timeThree[i] = arr[i]
}, 150)
setTimeout(() => {
this.timeOne[i] = arr[i]
}, 240)
}
}
}
}, 1000)
}
animationOne(i : number): void {
animateTo({
duration: 250,
delay: 0,
iterations: 1,
onFinish: () => {
this.animationTwo(i)
this.angleOne[i] = 0
}
}, () => this.angleOne[i] = 90)
}
animationTwo(i : number): void {
animateTo({
duration: 250,
delay: 0,
iterations: 1,
onFinish: () => {
this.angleTwo[i] = -90
}
}, () => this.angleTwo[i] = 0)
}
setBrightness(): void {
brightness.setValue(this.inSetValue)
}
//Modify time
changeTime(): Array<number> {
const time = new Date()
const hour = time.getHours()
const hourOne = Math.floor(hour / 10)
const hourTwo = hour % 10
const minutesOne = Math.floor(time.getMinutes() / 10)
const minutesTwo = time.getMinutes() % 10
const secondsOne = Math.floor(time.getSeconds() / 10)
const secondsTwo = time.getSeconds() % 10
return [hourOne, hourTwo, minutesOne, minutesTwo, secondsOne, secondsTwo]
}
@Builder box(num : number) {
Column() {
Divider()
.zIndex(5)
.strokeWidth(2)
.color(Color.White)
.position({ x: 0, y: '50%' })
Text(`${this.timeOne[num]}`)
.zIndex(1)
.height(108)
.width('100%')
.borderRadius(8)
.fontWeight(700)
.padding({ top: 0 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
Text(`${this.timeTwo[num]}`)
.zIndex(2)
.height(64)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 3 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
Text(`${this.timeThree[num]}`)
.zIndex(4)
.height(64)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 3 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.textAlign(TextAlign.Center)
.backgroundColor($r('app.color.text_bg'))
.rotate({
x: 1,
y: 0,
z: 0,
centerX: '50%',
centerY: '100%',
angle: this.angleOne[num]
})
Text(`${this.timeFour[num]}`)
.zIndex(3)
.height(108)
.width('100%')
.fontWeight(700)
.borderRadius(8)
.padding({ top: 0 })
.fontSize(90)
.position({ x: 0, y: 0 })
.fontColor(Color.White)
.fontFamily('Monospace')
.backgroundColor($r('app.color.text_bg'))
.textAlign(TextAlign.Center)
.rotate({
x: 1,
y: 0,
z: 0,
centerX: '50%',
centerY: '50%',
angle: this.angleTwo[num]
})
}
.height(108)
.width('50%')
}
build() {
Column() {
Row() {
Row({ space: 2 }) {
this.box(0)
this.box(1)
}
.width('30%')
.height('30%')
Image($r('app.media.dot'))
.width(20)
.height(50)
Row({ space: 2 }) {
this.box(2)
this.box(3)
}
.width('30%')
.height('30%')
Image($r('app.media.dot'))
.width(20)
.height(50)
Row({ space: 2 }) {
this.box(4)
this.box(5)
}
.width('30%')
.height('30%')
}
.id('currentTimeBox')
.width('50%')
.height('50%')
Column({ space: 10 }) {
Divider()
.strokeWidth(5)
.color($r('app.color.divider_bg'))
Row() {
Text($r("app.string.fullScreen")).fontSize(18)
Blank()
Toggle({ type: ToggleType.Switch, isOn: this.isFullScreen })
.switchPointColor(0xe5ffffff)
.onChange(async () => {
this.isFullScreen = !this.isFullScreen
try {
let win = await window.getLastWindow(getContext(this))
let names = this.isFullScreen ? [] : ['status', 'navigation']
await win.setWindowSystemBarEnable(names as Array<'status' | 'navigation'>)
} catch (err) {
console.info(`setFullScreen fail, code = ${err.code}`)
}
})
}
.width('90%')
.height(62)
.borderRadius(24)
.margin({ top: 10 })
.backgroundColor(Color.White)
.padding({ left: '3%', right: '3%' })
Divider()
.strokeWidth(5)
.color($r('app.color.divider_bg'))
Row() {
Lock()
}
.width('90%')
.height(62)
.borderRadius(24)
.margin({ top: 10 })
.backgroundColor(Color.White)
.padding({ left: '3%', right: '3%' })
Divider()
.strokeWidth(5)
.color($r('app.color.divider_bg'))
Row() {
Text($r("app.string.brightness"))
.fontSize(18)
Slider({
value: this.inSetValue,
min: 0,
max: 255,
step: 5,
style: SliderStyle.OutSet
})
.id('brightness')
.width('90%')
.showTips(false)
.showSteps(false)
.blockColor(0xCCCCCC)
.trackColor(Color.Black)
.selectedColor(0xCCCCCC)
.onChange((value: number, mode: SliderChangeMode) => {
this.inSetValue = value
this.setBrightness()
})
}
.width('90%')
.height(62)
.borderRadius(24)
.margin({ top: 10 })
.backgroundColor(Color.White)
.padding({ left: '3%', right: '3%' })
Divider()
.strokeWidth(5)
.color($r('app.color.divider_bg'))
}
.height('100%')
}
.width('100%')
.height('100%')
.backgroundColor('#F1F3F5')
.justifyContent(FlexAlign.Center)
}
@Component
struct Lock {
@State isComTime: boolean = true
build() {
Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
Column() {
LockSwitch({ isComTime: $isComTime })
}
.width('100%')
}
}
}3. Case Source Code and HAP Package Acquisition
3.1 Obtaining the Case Source Code
- Download Clock_API12.zip from Baidu Netdisk. Link:
Extraction code:

Note:
Project Path:
ShimetaPi OpenHarmony Resources>SC-3568HA>05-Development Resources>01-OpenHarmony Development Resources>APP Demo>Clock_API12.zip
- Extract the zip file and open the project in DevEco Studio to view the source code.
3.2 Obtaining the Case HAP Package
- Download Clock_API12.hap from Baidu Netdisk. Link:
Extraction code:

Note:
File Path:
ShimetaPi OpenHarmony Resources>SC-3568HA>05-Development Resources>01-OpenHarmony Development Resources>APP Demo>Hap_Package>Clock_API12.hap
- The process of installing the case through HAP is the same as the previous UART Assistant and Graphics Tablet cases, so it will not be repeated here.
4. Case Function Introduction
This case can implement an animated clock that displays real-time time;
Clicking the fullscreen button can make its border cover the entire screen.
